Winning strategies
As seen under the tactics section, every single tactic places you in a loosing situation in the long run.
If you stick to the ' packed ' or the ' marginal ' tactics, your challenger will quickly adapt and destroy your flotillas.
If you're using the ' even ' tactic, he will win in the long run if he uses from time to time the ' packed ' tactic.
Having more empty squares to explore, you will more often loose.
For all the remaining games he will play mostly ' even '.
The winning strategy may be just that.
Choosing sparsely a ' packed ' or a ' marginal ' grid, with a ' good ' probability, and scrutinizing your challenger present and past grid to quickly detect a ' packed ' or ' marginal ' way of playing.
Players' profiles.
The mix of these three elementary tactics gives each player its ' style ' of game. The software allows you to experiment with various predefined or custom styles.
A graphic representation of a player's style shows up when pressing the ' Styles ' button.
On the styles' form, the upper grid is the current player's style. The X axis stands for the ' packed ' trait, the Y axis for the ' marginal ' trait.
The colour scale shows the value of each position. From dark grey (loosing position) to red (winning position). Each time you complete a game, your grid aspect is evaluated. If you're the winner the matching square receives a positive increment (the colour will shift toward red) and a negative one if you're the looser (the colour will shift toward dark grey).
Loosing position < -------- --------- > winning position
Your mechanical challenger's grid is managed similarly. The lower grid on the form shows what you know of it's style.